It can accept any types of data, except for nil.
We can also put different types of data in the same table.
We can use "{}" to create a new table.
Its index can be number or other types, except for nil.
display.setStatusBar( display.HiddenStatusBar ) t = {} --create a table t = {he = "today"} --create a table with single property "he" t[1] = 123 t[5] = "this is 5" t[true] = 789 t["my"] = 456 t["you"] = "this is you" display.newText( t[1], display.contentCenterX, 80, native.systemFont, 20 ) display.newText( t[5], display.contentCenterX, 100, native.systemFont, 20 ) display.newText( t["my"], display.contentCenterX, 120, native.systemFont, 20 ) display.newText( t["he"], display.contentCenterX, 140, native.systemFont, 20 ) display.newText( t.you, display.contentCenterX, 160, native.systemFont, 20 ) if(t[true] == 789) then display.newText( "this is 789", display.contentCenterX, 180, native.systemFont, 20 ) else display.newText( "this is NOT 789", display.contentCenterX, 180, native.systemFont, 20 ) end
To access the table, we can use t[].
There has a special usage when the index is in string type.
That is, t["name"] or t.name are all allowed, like line 13 t.you in above codes.
However, if the "name" of t["name"] has number prefix, we cannot access by t.name then.
For example, t["5r"] cannot be accessed by t.5r.
Below is the result of above demo codes:
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